Friday, September 30, 2011

New The Legend Of Zelda Skyward Sword Spoilers from CVG

Click below to read the...

SPOILERS



  • The ideas offered to the Zelda formula in Skyward Sword have "never been better."
  • Forest beasts need to have their shields cut down before you can strike at their weak points.
  • Mechanical Beamos and floating attack drones need to be cut along seams of energy.
  • Multiple ways to battle most enemies: evasive play, aggressive play, and strategic play.
  • Shield bash works as a nice parry against some enemies.
  • Some Stalfos attacks can chip away three of Link's hearts.
  • Potions are selected from a real-time radial inventory, and enemies won't wait for you to down your drinks.
  • Skyloft "apes" Clock Town, and is overflowing with sidequests and characters.
  • Scavenging for items is reminiscent of resource-gathering in Monster Hunter.
  • Link may have to return to old dungeons to nab additional loot and possibly previously-hidden items as well.
  • Phi analyzes items and enemies, much like Navi from Ocarina of Time, but does so with robotic detachment. A comparison is made to Metroid's scan visor.
  • Puzzles in the overworld are compared to the Shadow Bug hunting in Twilight Princess. It doesn't seem as bad as it sounds, though - the previewer is talking about that level of investigation of and attention to your environment.
  • Silent Realm is described as a parkour obstacle course. No items to grapple with, just you versus the world... and the invincible monsters in it. Stunning guardians is a strategic process.
  • Reiteration that surface world is made of self-contained areas.
  • Storm clouds prevent you from flying too far away in the early stages of the game.
  • Skyward Sword's world described as a "best of" Hyrule. (Dey be stealin' my words!)
  • Sky Temple interior reminds this previewer of Tomb Raider.
  • Malfunctioning minecarts in a later level are powered up by "rainbow energy." At first you'll have to strike mystical stones to unleash this energy - but perhaps you'll be able to produce it yourself later on...
  • Fujibayashi's story really shines this time and takes major leaps in terms of ambition and scope, just like Spirit Tracks did by more directly involving Zelda in the story.
Source: Zelda Informer via CVG

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