SPOILERS
- The ideas offered to the Zelda formula in Skyward Sword have "never been better."
- Forest beasts need to have their shields cut down before you can strike at their weak points.
- Mechanical Beamos and floating attack drones need to be cut along seams of energy.
- Multiple ways to battle most enemies: evasive play, aggressive play, and strategic play.
- Shield bash works as a nice parry against some enemies.
- Some Stalfos attacks can chip away three of Link's hearts.
- Potions are selected from a real-time radial inventory, and enemies won't wait for you to down your drinks.
- Skyloft "apes" Clock Town, and is overflowing with sidequests and characters.
- Scavenging for items is reminiscent of resource-gathering in Monster Hunter.
- Link may have to return to old dungeons to nab additional loot and possibly previously-hidden items as well.
- Phi analyzes items and enemies, much like Navi from Ocarina of Time, but does so with robotic detachment. A comparison is made to Metroid's scan visor.
- Puzzles in the overworld are compared to the Shadow Bug hunting in Twilight Princess. It doesn't seem as bad as it sounds, though - the previewer is talking about that level of investigation of and attention to your environment.
- Silent Realm is described as a parkour obstacle course. No items to grapple with, just you versus the world... and the invincible monsters in it. Stunning guardians is a strategic process.
- Reiteration that surface world is made of self-contained areas.
- Storm clouds prevent you from flying too far away in the early stages of the game.
- Skyward Sword's world described as a "best of" Hyrule. (Dey be stealin' my words!)
- Sky Temple interior reminds this previewer of Tomb Raider.
- Malfunctioning minecarts in a later level are powered up by "rainbow energy." At first you'll have to strike mystical stones to unleash this energy - but perhaps you'll be able to produce it yourself later on...
- Fujibayashi's story really shines this time and takes major leaps in terms of ambition and scope, just like Spirit Tracks did by more directly involving Zelda in the story.
Source: Zelda Informer via CVG
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